David shows how to run FxCop before PostSharp, which involves some serious changes in MSBuild files.
Seems like a worry for the next version of PostSharp...
An interesting post of David DeWinter showing how difficult it is to use FxCop/VSTS Code Analysis when PostSharp is enabled. Indeed, PostSharp does not respect all FxCop rules, and does not emit rule-disabling custom attributes.
David shows how to run FxCop before PostSharp, which involves some serious changes in MSBuild files.
Seems like a worry for the next version of PostSharp...