Archive
PostSharp (34)
Date
Author
Title
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Gael Fraiteur
Announcing PostSharp 2025.1
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Gael Fraiteur
PostSharp 2025.0 Generally Available: Support for C# 13, .NET 9 and More
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Gael Fraiteur
Announcing the General Availability of PostSharp 2024.1
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Gael Fraiteur
Introducing PostSharp 2024: Now with .NET 8.0, C# 12, and ARM64 Support
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Gael Fraiteur
Announcing PostSharp 2023: Support for .NET 7.0 and C# 11
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Gael Fraiteur
New Versioning Scheme
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Gael Fraiteur
Announcing PostSharp 6.11 RC: Support for .NET 7.0 and C# 11
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Antonin Prochazka
Action required: Update PostSharp before updating Visual Studio 2022 to v17.2
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Gael Fraiteur
PostSharp 6.10 now available: Support for .NET 6.0, Visual Studio 2022, and C# 10
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Gael Fraiteur
Announcing PostSharp 6.10 RC: Support for .NET 6.0, Visual Studio 2022, and C# 10
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Gael Fraiteur
Announcing PostSharp 6.10 Preview: Support for .NET 6.0, Visual Studio 2022, and C# 10
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Lejla Rasic
Announcing PostSharp 6.9: Visual Studio Tooling performance improvements
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Antonin Prochazka
Announcing PostSharp 6.9 RC: Visual Studio Tooling performance improvements
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Lejla Rasic
Announcing PostSharp 6.8: Support for .NET 5, C# 9 and improvements in logging
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Gael Fraiteur
Distributed logging with Serilog, Elastic Search, and PostSharp
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Gael Fraiteur
Noisy logs? Improve your signal-to-noise ratio with per-request logging and sampling
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Gael Fraiteur
Action required: updating to Visual Studio 16.8 may break your build with PostSharp 6.5-6.7
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Petr Hudeček
Multicasting: Enhance a group of methods with just one attribute
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Petr Hudeček
Intercepting methods with PostSharp Essentials
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Lejla Rasic
Announcing PostSharp 6.7: Support for Blazor and Xamarin, and better integration with other logging frameworks
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Lejla Rasic
Announcing PostSharp 6.7 RC: Support for Blazor and Xamarin, and better integration with other logging frameworks
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Petr Hudeček
Collecting logs and multiplexing
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Alexander Dolin
Blazor support in PostSharp 6.7
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Petr Hudeček
Add code before and after each method with PostSharp Essentials
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Petr Hudeček
A better default ToString with PostSharp Essentials
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Petr Hudeček
Auto-implement Equals and GetHashCode with PostSharp Essentials
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Lejla Rasic
Announcing PostSharp 6.7 Preview: Support for Xamarin and .NET 5
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Petr Hudeček
Pack your .NET program to a single .exe file with PostSharp Essentials
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Gael Fraiteur
PostSharp Per-Usage Subscriptions
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Gael Fraiteur
Announcing PostSharp 6.6: more free goodies and new licensing options
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Gael Fraiteur
PostSharp 6.6 Preview: Build low-level add-ins with PostSharp SDK – for free
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Lejla Rasic
Announcing PostSharp 6.5 LTS: Performance, Docker Support and More
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Gael Fraiteur
Announcing PostSharp 6.5 RC: Performance, Docker Support and More
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Petr Hudeček
An Android app with PostSharp
Opinion (2)
Date
Author
Title
Guest Article (8)
Date
Author
Title
Metalama (25)
Date
Author
Title
-
Gael Fraiteur
Announcing Metalama 2025.1: Going Open Source!
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Philip Rotter
Enhancing Godot Development with Metalama
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Gael Fraiteur
Metalama 2025.1 Will Be Open-Source
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Gael Fraiteur
Metalama 2025.0 Generally Available: Support for C# 13 and .NET 9, Aspect Framework Improvements, and More
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Gael Fraiteur
Metalama Performance Improvements Analysis [Updated for 2025.0]
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Cyril Canovas
Why I switched from Fody to Metalama for method caching
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Gael Fraiteur
Metalama 2024.2 Generally Available: Class Introductions, Observability, and Much More
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Gael Fraiteur
Metalama 2024.1 Now Generally Available: Unified Visual Studio Extension, Overriding Constructors, and More
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Gael Fraiteur
Metalama 2024.0 Generally Available: .NET 8 and C# 12
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Gael Fraiteur
Metalama 2023.4 is Generally Available: Caching and Source Code
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Gael Fraiteur
Metalama Status Update, October 2023
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Gael Fraiteur
Introducing the Metalama Marketplace: A Triple Win
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Gael Fraiteur
Metalama Source Code Available
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Gael Fraiteur
Open-Sourcing Metalama Compiler, a Roslyn Branch with Source Transformers
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Gael Fraiteur
Metalama 2023.3 is Generally Available
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Gael Fraiteur
Metalama Licensing Changes
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Gael Fraiteur
Metalama 2023.2 is Generally Available
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Gael Fraiteur
Metalama 2023.1 is Generally Available
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Gael Fraiteur
Metalama is Available Today
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Gael Fraiteur
Announcing Metalama RC
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Gael Fraiteur
Metalama Pricing Model: Affordable, Flexible, and Open-Source Friendly
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Gael Fraiteur
Announcing Metalama: a modern Roslyn-based meta-programming framework
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Gael Fraiteur
Announcing PostSharp "Caravela" Preview 3 (0.4)
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Gael Fraiteur
Announcing PostSharp "Caravela" Preview 2 (0.3.5)
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Gael Fraiteur
PostSharp's Great Reset: Announcing Project "Caravela", a Roslyn-based aspect framework
Webinars (3)
Date
Author
Title
Status Update (28)
Date
Author
Title
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Gael Fraiteur
Metalama status update, March 2025
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Gael Fraiteur
Metalama Status Update, February 2025
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Gael Fraiteur
Metalama Status Update, January 2025
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Gael Fraiteur
Metalama Status Update, November 2024
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Gael Fraiteur
Metalama Status Update, October 2024
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Gael Fraiteur
Metalama Status Update, September 2024
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Gael Fraiteur
Metalama Status Update, July-August 2024
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Gael Fraiteur
Metalama Status Update, June 2024
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Gael Fraiteur
Metalama Status Update, May 2024
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Gael Fraiteur
Metalama Status Update, April 2024
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Gael Fraiteur
Metalama Status Update, March 2024
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Gael Fraiteur
Metalama Status Update, February 2024
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Gael Fraiteur
Metalama Status Update, January 2024
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Gael Fraiteur
Reflecting on 2023 and Embracing 2024: Metalama's Journey
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Gael Fraiteur
Metalama Status Update, November 2023
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Gael Fraiteur
Metalama Status Update, September 2023
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Gael Fraiteur
Metalama Status Update, July-August 2023
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Gael Fraiteur
Metalama Status Update, June 2023
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Gael Fraiteur
Metalama Status Update, May 2023
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Gael Fraiteur
Metalama Status Update (March 2023)
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Gael Fraiteur
Metalama Status Update (February 2023)
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Gael Fraiteur
Metalama Status Update (November 2022)
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Gael Fraiteur
Metalama Status Update (October 2022)
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Gael Fraiteur
Metalama Status Update (September 2022)
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Gael Fraiteur
Metalama Status Update (July 2022)
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Gael Fraiteur
Metalama Status Update (June 2022)
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Gael Fraiteur
Metalama Status Update (May 2022)
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Gael Fraiteur
Metalama Status Update (April 2022)
The Timeless .NET Engineer (23)
Date
Author
Title
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Metalama Team
Hi-Res Logging in .NET Aspire Without Touching Business Code
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Metalama Team
The Factory design pattern in C#
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Metalama Team
Implementing custom dependency properties in WPF (+example)
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Darío Macchi
Implementing WPF dependency properties with Metalama
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Metalama Team
10 WPF Best Practices [2024]
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Metalama Team
4 Ways to Implement ICommand
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Darío Macchi
Implement ICommand with Metalama
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Metalama Team
4 Ways to Implement INotifyPropertyChanged
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Metalama Team
The Builder Pattern in C# [2024]
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Metalama Team
Implement INotifyPropertyChanged with Metalama
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Metalama Team
Implementing the Builder pattern with Metalama
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Metalama Team
Serilog Log Levels: When and How to Use Them
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Metalama Team
Five Ways To Add Caching To Your ASP.NET App
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Metalama Team
The Singleton Pattern in C# Today Is Not Your Dad's One!
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Metalama Team
The Memento Design Pattern in C#, Practically With Examples [2024]
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Metalama Team
Adding Serilog to ASP.NET Core: a practical guide
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Metalama Team
Simplify Your .NET Aspire Caching With Metalama
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Metalama Team
MemoryCache in C#: A Practical Guide
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Metalama Team
Improving Your Team's Productivity Through Consistent Code Style
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Metalama Team
5 Practical Ways to Add Polly to Your C# Application [2024]
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Metalama Team
Fast and Compact Structured Logging in C# Using String Interpolation
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Metalama Team
How to Deal With NullReferenceException? Object reference not set to an instance of an object.
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Metalama Team
The Decorator Pattern in Modern C# [2024]